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how do i use a delay effector (essentially spring) on a normal SRT animation?

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manojit ghose
how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 9:51:23 am

hi everyone!

as the subject says, anyone knows a simpleway to do it...without xpresso (unless that's the only way)

thanks
m

MG


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Adam Trachtenberg
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 12:56:11 pm

Drop your animated object into a mograph>fracture object and apply the effector to the fracture object.


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manojit ghose
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 1:03:21 pm

works! thanks a ton.

MG


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manojit ghose
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 1:08:42 pm

okay however i am facing a adverse effect on my sound in the timeline now...

sound gets weird as soon as i drop a mograph generator (like fracture) or an effector such as delay...

i got the sound via an effector "sound" and called in the file and allowed it to play on timeline.


thanks
m.

MG


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Adam Trachtenberg
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 1:18:27 pm

That's weird. Not sure what's going on there.


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manojit ghose
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 1:20:06 pm

i tried out getting rid of generators/effectors.

and the culprit seems to be the fracture. once i get rid of it the sound is good again!

thanks
m

MG


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manojit ghose
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 3:13:58 pm

one catch,

the object i am using this delay/spring is also used as a cloner object to assign those cylinders and spheres.

so when the fracture+delay effector work. it works on top of the animation. but i cant seem to get the position of my cloned objects adhere to the deformed parent object's vertices and edges.

any workarounds?

thanks
m.

MG


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Adam Trachtenberg
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 17, 2012 at 10:25:59 pm

I'm not sure I understand. Can you post a scene, or at least a screenshot of your object manager?


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manojit ghose
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 18, 2012 at 8:24:41 am

hi,

sure here is the file:
http://dl.dropbox.com/u/7646657/sphereMG_v01.03.rar

thanks
m

MG


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Adam Trachtenberg
Re: how do i use a delay effector (essentially spring) on a normal SRT animation?
on Apr 18, 2012 at 1:12:23 pm

Okay, I think the solution is to take the object you're using as a clone target out of the Fracture Object. It looks like the Fracture doesn't serve any purpose except to mess up the cloners.


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