Hi I have a straigforward ?
I'm rolling a ball down a ramp which rolls up to camera and stops, which is achieved by keyframing timescale from 100-0. After the ball stops I want to keyframe the rotation of the ball. I've baked the dynamics. I'm just not sure how to go from using the baked dynamics data to then being able to keyframe dynamic objects. Yesterday I tried to KeyFrame the Use Cached Data parameter in the project settings. But then I lost the cache somehow and a few hours worth of work.
Thanks for any solution/tips.
I'm only half the thing I say I am, the other half are me.