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Passing through pyrocluster

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Jake Nelson-DooleyPassing through pyrocluster
by on Jan 25, 2012 at 2:29:05 pm

I've figured out most of the Thinking Particles/TPfreeze/Pyrocluster Nebula setup (if anyone's interested in the details, let me know). Pyrocluster is AMAZING. One persistent problem I'm having though, when the camera passes through a nebula, it causes the rest of the scene to flicker in a buggy-looking way, almost like the screen is flashing.

Maybe I can just use multiple passes to render the nebula separately... unless someone knows a compositing tag trick or some such thing

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Brian JonesRe: Passing through pyrocluster
by on Jan 26, 2012 at 2:41:20 am

without seeing it I'd guess it might be World Step Size in the Volume Tracer check out Pyrocluster - Volume Tracer in the help.

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