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Nebula pyrocluster or not?

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Jake Nelson-DooleyNebula pyrocluster or not?
by on Jan 23, 2012 at 9:06:47 pm

Hey guys,
This has come up on the cow a few times it seems (http://forums.creativecow.net/thread/19/860923#860928, http://forums.creativecow.net/thread/19/868298#868319).

I'm trying to make a fly through outer space shot, complete with space dust and nebulae. If you've seen Thor, they did an awesome job with the Bifrost (http://www.buf.fr/visual_effects.php?display=movie&id=1011). Obviously I'm not getting that detailed.

Followed some tips from one of the previous posts about using TP, PFreeze and I'm using mograph matrix object in object mode to create the thinking particles. It kinda works, but I'm wondering if I'm going about this the hard way. I haven't had the time to learn Pyrocluster or TP properly and they're always a bit tricky. Time is an issue as well. Can anyone offer some more tips or is there an alternative method?

If only I could model some cloud-like shapes and then apply a soft-and-fuzzy effector ;)

Thanks,
Jake


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Bill KellyRe: Nebula pyrocluster or not?
by on Jan 24, 2012 at 4:14:33 am

You could use some different color volumetric omni lights to be stars in the nebula, then in the light's options in the Noise section, change Noise to Both. Then, go to the Visibility section and increase the % of dust. Try maybe 30% to start and adjust from there. Also, adding Lens Effects may help the lights look more star-like.

This may not be a perfect solution, but will definitely help add to the nebula look.




To see tutorials, articles, tips, free stuff, and more visit my post-production blog at http://thekellzone.com


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Adam TrachtenbergRe: Nebula pyrocluster or not?
by on Jan 24, 2012 at 2:50:26 pm

I think that Pyrocluser is your best bet for realism. As far as Thinking Particles ... another option would be to use the MoGraph Matrix Object along with effectors. Mograph can be easier to control, and the Matrix Object can output TP particles that can be used with Pyrocluster.


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Jake Nelson-DooleyRe: Nebula pyrocluster or not?
by on Jan 24, 2012 at 9:47:11 pm

I've got it up to a point. Any tips on using PFreeze to stop new TP from being created?

I'm trying to follow this Xpresso setup http://www.kxcad.net/CINEMA_4D/help/US/html/OP_FREEZE-ID_GVPORTS.html

Here's my variation, which seems to freeze the TPs' position but not their birth and deaths:


(sorry about the spidery xpresso ...)


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Jake Nelson-DooleyRe: Nebula pyrocluster or not?
by on Jan 24, 2012 at 10:28:02 pm

I just realized that why I couldn't stop particle births, it had to do with another piece of xpresso (not in the pic). Thanks
-Jake


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Jake Nelson-DooleyRe: Nebula pyrocluster or not?
by on Jan 24, 2012 at 10:44:10 pm

And yet I'm still missing something... really all I'm trying to do is create a nice looking nebula cloud, and then freeze it, so I can pan around or fly through it.


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