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Render captures empy BG problem

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David HoRender captures empy BG problem
by on Jan 23, 2012 at 8:05:12 pm

Hi, I'm new to C4D and I've looked everywhere for an answer to this problem and still haven't found it.

I'm making a basic "wall" of cubes with a cloner object on the cube and now I want to export this to AE. I've sized properly to be a complete 16:9 ratio blank sheet to fit in AE's 720p screen.

However, when I render, depending on how my camera is at the time, it keeps on exporting the empty background as well. So how do it just export just that object I'm making, OR how do I resize the object so that it fits exactly the render screen?


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Kevin CaminRe: Render captures empy BG problem
by on Jan 24, 2012 at 1:58:50 pm

What do you mean by 'the empty background as well'? Do you mean you want an alpha channel with the render instead of black? If so, in the Render Settings there is an alpha channel check box.

Best regards,

Kevin Camin

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