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Explosion FX Help needed R13

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Eric MiedemaExplosion FX Help needed R13
by on Jan 6, 2012 at 5:47:16 pm

I am using the Explosion FX Deformer to blow up a brick wall in an animation. It looks good but I can not figure out how to get the pieces of the wall after it explodes to NOT go thru the floor object which is the ground. I have tried rigid body tags on both then on just the floor and nothing I have tried has worked. Does anyone know how I can get the pieces to land on the floor like rubble after an explosion?

Thank you in advance,

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Brian JonesRe: Explosion FX H_elp needed R13
by on Jan 7, 2012 at 8:23:29 pm

unless you have a real need for the Explosion FX look you might want to look at a plugging like Thrausi or Xplode (if you have MoGraph and Dynamics)

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