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Search and Replace in C4D?

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Sasha ZelmanSearch and Replace in C4D?
by on Jan 1, 2012 at 12:30:05 am

Is it possible to quickly search and replace in C4D elements of one kind with elements of another kind. For example I have imported a scene with 50 cubes and need to replace the cubes with spheres. Is there a quick way to do it?


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Adam TrachtenbergRe: Search and Replace in C4D?
by on Jan 2, 2012 at 4:59:49 pm

There's no search and replace function, but you can do it indirectly with Mograph.

1. drag the objects you want to replace under a Fracture Object (mode set to "straight");

2. drag the object you want to use as the replacement object under a cloner and set the number of clones according to the number of objects that will be replaced;

3. create an inheritance effector targeted to the fracture object, and check the "morph motion object" box;

4. make the cloner editable and delete the fracture object.


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Sasha ZelmanRe: Search and Replace in C4D?
by on Jan 2, 2012 at 7:24:35 pm

Adam, that is pretty cool! I feel that this approach has quite a potential - so many things can be done with it... Thank you.


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Brian JonesRe: Search and Replace in C4D?
by on Jan 2, 2012 at 5:56:50 pm

xsyann (http://www.xsyann.com/) has a plugin called SetInstance that can make instances of multiple objects at once (the 12 version works in 13). You'd select all the cubes, run SetInstance, add a sphere and then set the Reference Object of all the newly created instances to the sphere (by selecting them all at once and dragging the sphere into the slot)


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Sasha ZelmanRe: Search and Replace in C4D?
by on Jan 2, 2012 at 7:13:52 pm

As usual your suggestion is excellent. Thank you.


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