This is the first time I am using the object buffer to give myself a little bit more control when I composite in After Effects. The issue I am having is that I am getting a fine line around my objects. The main render was edited with a straight fill, then in After Effects I ignored the alpha, but I still get a fine line around the objects. The mattes from the object buffer look rock solid. (It reminds me of After Effects when you try to key something with a premultiplied alpha and you get that line where you have aliasing at the ends of your fill.) Any ideas if there is a way to correct this without choking the matte?