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Falling Leaves (Rigid body Tag, cloner, random)

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Rachael BalascakFalling Leaves (Rigid body Tag, cloner, random)
by on Nov 14, 2011 at 12:51:04 am

Hi all,
So I want to create a scene of falling leaves and have them land on the floor.

I have 3 different leaf materials, that i placed within a null object with a wind deformer. Than i parented that null to a cloner. Then placed the within a null with a random effector.

Now i would like the leaves to fall quicker than the rigid body tag is making them.

Am i going about this correctly? Is there a better way to animate them?

thanks!



-rachael


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David BiederbeckRe: Falling Leaves (Rigid body Tag, cloner, random)
by on Nov 14, 2011 at 1:28:20 am

Yeah, use the emitter instead. You can have variations of speed spin etc.


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Rachael BalascakRe: Falling Leaves (Rigid body Tag, cloner, random)
by on Nov 14, 2011 at 1:42:11 am

where do i apply the rigid body tag to? should i put it in a null?


by the way , thanks for the answer!

-rachael


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Adam TrachtenbergRe: Falling Leaves (Rigid body Tag, cloner, random)
by on Nov 14, 2011 at 3:34:09 am

Clone onto the emitter and place the rigid body tag on the emitter.


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