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Displaced mesh between preview and final Render

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Juan Pallares
Displaced mesh between preview and final Render
on Nov 2, 2011 at 5:31:24 pm

Hi! First of all, let me thank you for reading my post. I am experiencing a really curious effect in C4D that I dont know how to solve.

So I created a bottle of wine, broke it (using thrasui). animate it and exported the object to Realflow. Then I simulate the fluid (the wine), and export the fluid mesh into C4D again.

After adding materials, this is how the preview render appears.

http://imageshack.us/photo/my-images/831/frame54preview.png/


The interesting thing is, that , when I do the final render, the wine seems to be displaced, as if it was falling more slowly than the bottle:

http://imageshack.us/photo/my-images/841/render0054.png/


I checked the realflow simulation and its perfect. I mean, the fluid is always inside the bottle after it crash.

Anyone knows why is this happening? Any idea to solve it would be really appreciated. Thanks so much.


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Adam Trachtenberg
Re: Displaced mesh between preview and final Render
on Nov 3, 2011 at 4:04:02 am

Maybe a discrepancy between the framerate in Realflow and C4D?


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