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Efficient way to clone complex geometry

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Sasha ZelmanEfficient way to clone complex geometry
by on Oct 30, 2011 at 5:41:18 am

I need to render a scene with hundreds of clones of fairly complex model (a million of polygons or so). Is it possible? And if so, what are the most efficient approaches?


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Adam TrachtenbergRe: Efficient way to clone complex geometry
by on Oct 30, 2011 at 3:08:15 pm

Yes, you can do it. You need to check the "render instances" box in the cloner. That, in effect, gives you all of the clones with the memory footprint of just one clone.


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Sasha ZelmanRe: Efficient way to clone complex geometry
by on Oct 31, 2011 at 8:05:11 pm

Adam,
Thank you as usual.
I was aware of this option, but did not realize it was that significant.

Andrew


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