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How to Fill Imported Path

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Gino TerribiliniHow to Fill Imported Path
by on Oct 3, 2011 at 8:01:43 pm

I've created my Working Paths file, open it in C4D, I have 'Connect Spines' ticked, I select all my paths and connect them, I create Extrude NURBS, and move my object under it and voila.. it created a 3D object. The problem here is that its creating a 3D Object of the path itself when what I want is the path to be filled (i.e. its extruding the outline rather than a solid). How do I 'Fill' my object or make it a solid?? Thanks!!



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Tim ShetzRe: How to Fill Imported Path
by on Oct 3, 2011 at 9:14:15 pm

I think what you want to do is enable caps...then you could reduce the depth of the extrude if you don't want much thickness.

__________

Tim Shetz
c4dtraining.com


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Gino TerribiliniRe: How to Fill Imported Path
by on Oct 3, 2011 at 9:23:58 pm

Ah ha! Figured it out by watching the "Vector Logo to 3D Logo" on this forum. All I had to do was select 'Extrude NURBS' in my Objects tab, then go to the Attributes window and tick 'Hierarchial'


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