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Can clones get brighter...

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craig whit
Can clones get brighter...
on Sep 7, 2011 at 9:17:37 pm

Hello everyone,

I have a shot I'm working on where a camera is traveling through a tunnel lined with cloned circles. Is it possible to change their brightness as the camera approaches and then fall off as the camera passes?

I imagine it has something to do with clone index, multishader, distance node, xpresso and data node but how to wire them up is beyond me.

Any and all suggestions are greatly appreciated.

Thanks!
Craig

craig whitaker
vfx – mograph


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Brian Jones
Re: Can clones get brighter...
on Sep 8, 2011 at 3:01:26 am

you can use Proximal in the material on the circles set to key on at the Camera. Just put the proximal in the channel(s) you want - whatever you want to make the circle appear 'brighter'. You just need to set the proximal's range right (End Distance)


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craig whit
Re: Can clones get brighter...
on Sep 8, 2011 at 12:26:00 pm

Tried this setup but dont think I'm setting it up properly. What does your object manager look like? Thank you!

craig whitaker
vfx – mograph


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Brian Jones
Re: Can clones get brighter...
on Sep 8, 2011 at 2:35:40 pm

here's a quick test 2914_proximaltocameratest.c4d.zip

I put the proximal in the color channel but you could put it in any channel depending on how you want the material to brighten.


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craig whit
Re: Can clones get brighter...
on Sep 13, 2011 at 2:52:31 am

Awesome Brian, this is perfect, thank you!

craig whitaker
vfx – mograph


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