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how to cut any object that can be breakable in animation?

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ulas deniz
how to cut any object that can be breakable in animation?
on Aug 24, 2011 at 10:37:26 pm

I want to cut any object randomly and automaticaly, to force it to explode/break with an physical impact. I will use the physical tag or tool in d physics engine. I know that I can braek the object manualy by the cutting poligons randomly. but I m searching the other ways. Anyone can help me? THANKS TO ALL OF THE COWS :)



Sory about my bad English


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Adam Trachtenberg
Re: how to cut any object that can be breakable in animation?
on Aug 25, 2011 at 4:05:19 am

You can use the explosion FX deformer to break an object into chunks of polygons, but it won't create new, random polygons.

The best choice for this is to use one of the many shatter plugins that are now available. GeoTools (http://www.remotion4d.net/index_main_2.0.html) and NitroBlast (http://nitro4d.com/blog/) are two good ones.


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