Multipass Rendering for VFX Shot to Composite in AE
by David Alex Wanganju on Aug 8, 2011 at 1:51:44 pm
So I'm working on a matchmove project and I did a test using 150 frames and some primitives + cloners.
I want to make my work in AE easier so I want to render out a multi-pass of the shot, but I'm facing a problem I can't figure out.
When I finish rendering and bring all the passes together, everything looks fine, but once I add the footage to the background, the 3D scene becomes light and semi-transparent:
I rendered out using the following multi-passes:
-Object Buffer of floor plane used for reference and reflections
-Main rendered with Alpha
So my question is::
How do I put everything together to composite the scene?
If it's not possible with my current settings, how should I go about re-rendering the scene so I can composite the passes properly?