Is there a way to fill an object with particles, say a cube filled with tiny spheres, without having to play through the animation until the objects settle?
I've been using a cloner object and dynamics to contain the particles within my object, but I've run into trouble due to the high amount of particles and the amount of time is takes them to settle. So basically I'm looking to have them settled at frame one.
I'm filling an object with different types of particles that have to fill to a particular height. i.e. Red particles fill 4 inches of the object, blue particles fill 5 inches, green particles fill 3 inches. Problem is, by the time the green particles hit, the red particles have settled well below the 4 inch line throwing everything off. I can't really wait for them to settle without completely throwing off the timing of the segment. Speeding up the settling in after effects also looks weird because you can see everything settling at light speed.
I've tried turning up the linear and angular dampening, but that hasn't helped much. Tried increasing friction too. Any ideas? Thanks!