Hey! I'm new here. I'm modeling (or trying to) a female body so I picked up a tutorial for maya (which I'm not using because it is not compatible with Lion) but in a part I need to melt the leg with the arm and the torso and I don't know how to do it
The best way to do it is to connect the objects by multiselecting them and running structure>connect. That will create a single object with all of the geometry (original geometry is not automatically deleted). Then use polygon tools (bridge, weld, stitch & sew, knife) to physically knit the sections together.