I'm working on a Logo animation that a plain effector is traveling across the logo and revealing some geometry in it. Now, I want to bend the plain effector I'm using to fit my logo curve. Can I do something like that or it's impossible? I'm using Cinema 4D R12.
Here is a screen shot of what I'm talking about:
I don't think it's possible to bend effectors, unless you're using an actual spline for the falloff. I think the best you could do is use a chain of plain effectors (perhaps with align to spline) and bend the chain.