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Pick whip values in Cinema 4D

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Adam ZygadloPick whip values in Cinema 4D
by on Jul 13, 2011 at 2:24:15 pm

Hey everyone,

It's not really a problem but I were wondering if you could link a value from one object like effector to other effector? (For example linking size in Fallout tag) Similar to the pick whip in After Effects. If so, how would you make the link in Cinema 4D?

Cheers,
+Z

Adam Jozef Zygadlo
Motion Graphic Designer

07708 124 915
http://www.jarbrain.com
'Filled with brainy goodness.'


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Greg BurrusRe: Pick whip values in Cinema 4D
by on Jul 13, 2011 at 2:37:07 pm

You can do this via Xpresso , http://robertleger.net/blog/ is a good place to learn.

Or using the driver tag in the character tags menu.

Hope this helps

Greg

http://mogra.g2bproductions.com/ - Blog
http://g2bproductions.com/ - Portfolio


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Adam ZygadloRe: Pick whip values in Cinema 4D
by on Jul 13, 2011 at 3:13:47 pm

Cool, I'll definitely look into this.
Cheers Greg for the information!

Adam Jozef Zygadlo
Motion Graphic Designer

07708 124 915
http://www.jarbrain.com
'Filled with brainy goodness.'


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Adam TrachtenbergRe: Pick whip values in Cinema 4D
by on Jul 13, 2011 at 4:24:21 pm

Cinema also has a way to automate the Xpress setup. In this case what you would do is:

1. right-click on the falloff size parameter (the word "size");
2. choose Animation>Set driver;
3. right-click on the size parameter of the other effector;
4. choose Animation>Set driven (absolute).

That's it. Absolute means that it will have exactly the same value and relative means that, whatever size it is now, it will be sized proportionately when you scale the falloff of the driver effector.


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Oliver SmithRe: Pick whip values in Cinema 4D
by on Mar 2, 2012 at 10:24:57 am

This just saved me, thanks!


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