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Terrain Shader anyone ?

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Rajarshi Basu
Terrain Shader anyone ?
on Oct 30, 2010 at 6:13:37 am

I am using the terrain shader and getting some nice look, but when i put it on a poly object, the object doesn't get totally covered...its like broken up.

I have tried tagging Fit to Object, still it doesnt do a 100% wrap. Has anyone been successful in using the shader ? Also how can I combine it with some other material ?


Thanks

R


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Brian Jones
Re: Terrain Shader anyone ?
on Oct 30, 2010 at 7:34:10 pm

the Terrain shader is a volume shader (or it needs a volume). If you put it on a cube it will give you a layer of terrain in between the bottom and top of the cube - the Height parameter determines how much. If it's put on a poly plane it has no volume to fill and it starts to loose parts of itself after Height exceeds 50%


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Rajarshi Basu
Re: Terrain Shader anyone ?
on Nov 10, 2010 at 6:03:56 am

Hi Brian,

I tried out the terrain shader, but its not wrapping around my poly objects. Is there any way to achieve this ? I am trying to get a landscape/ terrain look on my spheres.

Thanks

Raj



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Brian Jones
Re: Terrain Shader anyone ?
on Nov 10, 2010 at 3:35:27 pm

the terrain shader doesn't do that. You will likely want to be using the Landscape object in Spherical mode or use sub-poly displacement in a material.


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