I'm working on a little project. And I ran into a problem. The thing is I'm trying to create an animation in witch 5 cubes are thrown towards the camera. I used the solver object/gravity method and it works pretty good. But I need the cubes to bounce little less then the default value let them do. It thought this could be done with the elasticity setting. But when I change it to any value except 100%, they bounce more natural but (the problem) they start to "drown". Is there a good tutorial about this somewhere or does anybody understand the issue and thinks there is a solution? I'm doing something wrong here but I cant seem to figure out what it could be.