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VRAY Twitchy render problem

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jeremy grubaugh
VRAY Twitchy render problem
on Feb 14, 2009 at 3:50:37 pm

I am doing an animation where 100s of pictures converge to one location and explode. It Renders beautifully (Love VRAY) when rendered through editor however when I place in a camera and render all of my images start to twitch/shake/jitter. It's crazy looking. Has anyone ever experienced this before?

Here is view thru camera
http://fluidresolution.com/particles2render1.mov

here is view thru editor
http://fluidresolution.com/particles2render2.mov

Here is my source file
http://fluidresolution.com/ImageParticles.zip

Thanks for any help given, this is driving me crazy Smile

I didn't like cheeseburger alley cats near me!


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jeremy grubaugh
Re: VRAY Twitchy render problem
on Feb 15, 2009 at 12:34:32 am

So I created the effect I wanted using non TP particles -- im simply using the cinema 4d default particles system. Well, no luck. Now it's giving me a whole new problem when rendered through the camera. The particles are not jittery/shaky but they simply do not produce and animate like they are suppose to. Case and point...

Before Camera: Correctly renders through editor
http://fluidresolution.com/NoneTP_Editorview.mov

After Camera: incorrectly renders through camera
http://fluidresolution.com/NoneTP_Cameraview.mov

scene file
http://fluidresolution.com/ImagePArticles2.zip

I am starting to think that C4d + Vray + Particles + Camera = no worky. This is a riddle wrapped in an enigma placed in the center of a maze.

I didn't like cheeseburger alley cats near me!


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Brian Jarrett
Re: VRAY Twitchy render problem
on Jul 14, 2009 at 9:25:24 pm

I just came across this issues as well. It seems odd that vray would change how particles would animate. Have you found a solution to this problem?


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