Re: Running Man by Julia K on Apr 4, 2007 at 2:05:48 am
Its late, i'm sorry, i'm being stupid. My final question for tonight, how do i merge the bhv file with a model, i was trying it on the Zygote Man because the tutorial i found on C4Dcafe was using plasticman and i don't have that file for some unknown reason in my folders. I was trying to place a static skeleton on to Zygote man but it didn't work for some reason. I usually use C4D for mograph, never to do character animation so i'm completely lost...
Re: Running Man by bear on Apr 4, 2007 at 3:44:17 am
I'm with you, I'm really a mograph person as well, I guess thats why I find these pre fabricated collections really helpful. I would go back to c4dcafe and look at rigging tutorials, I'm hoping someone with more experience will weigh in on this subject. I've had success with the free mocap files on a zygote though, it was a matter of aligning the bones to the zygote and "fixing" the bones to the model. Its not as easy as it sounds and you may have to do some weighting to get bends to work properly, but its really cool when it works.