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Animate ribbon around cylinder

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Casey ChinAnimate ribbon around cylinder
by on Oct 11, 2013 at 12:42:13 am

So I'm trying to get an effect of animating a textured ribbon that wraps around a soda can. The can would basically start as basic aluminum, then the ribbon comes in and wraps it in the logo.

I started by modeling and texturing a can, then used Procutter to slice the mesh all the way through so it's one long ribbon.

My question is where would I start in animating my mesh? Splines, path deform, skin wrap? My guess is I have to somehow flatten the mesh out and then animate it wrapping to it's original position.

Any help at all is greatly appreciated.

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