3ds Max Camera to AE
by Chris Haag on Aug 21, 2013 at 8:33:15 pm
I am currently importing a camera and planes from 3ds Max to AE using the compositor link, everything works fine except for one thing, in my max file I am animating the lens of the camera from a super wide 11mm lens to a 18mm. This is the only area I can see the planes not quite track correctly on the render.
Is there a way to get the animated lens information to match in AE?