I set up some geometry and used the "Camera Map (WSM)" modifier. Some of the edges in the picture I am using are really complicated and I don't want to add more vertices in my 3ds max geometry. I was wondering if there is a way to project images with with alpha mattes so that the edges could be transparent in the 3d geometry.
here is an example of what I'm trying to do.
the first image is without any alpha and the second picture is what im trying to accomplish. (the camera is projecting this image onto the first two objects untitled-1.jpg)