Importing Clip and Camera Solve/Tracking Data into 3DS Max
by Jesse Rambis on Apr 7, 2013 at 6:32:25 pm
My goal is to recreate the geometry of a scene within 3DS Max (2013)... Since the camera is moving, I have the scene tracked and then the camera solved within Boujou 5. So now I need to bring my footage into 3DS max, as well as the camera and tracking data, so I can properly recreate the geometry of the scene. Similar to this:
(scroll ahead to 1:25 and you will get the idea of what I am trying to accomplish). Can anyone point me in the right direction on this?