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FumeFX Retime

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Joshua KerrFumeFX Retime
by on Oct 16, 2012 at 11:18:32 pm

Hi All,

As this is a 3dsmax plugin I assume this is the best place to post this problem.

I've been working with FumeFX and have been trying to slow down a simulation using the retime feature. Now I know for a fact this can be done very well because youtube has some fantastic examples but no tutorials. I have followed what instructions I can find and what I end up with is the same simulation just spread over more frames. So for instance when slowing it down 50% I get a still frame every other frame.

I assumed it was a case of the velocity not exporting but I checked and it says it is. How can I get that wonderful effect these guys are getting where it fills in the blanks using the cache information.








I hope someone can help.

All the best.

Click to view my video production companyOr visit our facebook page at http://www.facebook.com/nowfilm


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Joshua KerrRe: FumeFX Retime
by on Oct 18, 2012 at 12:54:27 pm

Nobody has any ideas then?

Click to view my video production companyOr visit our facebook page at http://www.facebook.com/nowfilm


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Joseph W. BourkeRe: FumeFX Retime
by on Oct 24, 2012 at 10:02:02 pm

I apologise for not weighing in, but I'm not a FumeFX user, so my advice would be...well, nothing. I would suggest that you try the FumeFX support forum:

http://www.afterworks.com/MEMBERS/login.asp

If you purchased it, there should be a number of people to weight in who do know what they're talking about - if you didn't, shame on you...

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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Joshua KerrRe: FumeFX Retime
by on Oct 21, 2013 at 12:28:57 pm

Thanks for the link mate ;)

Click to view my video production companyOr visit our facebook page at http://www.facebook.com/nowfilm


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