I was reading and watching some things about the making of animation. As you can see, the background in traditional animation tends to be different from the character animation, since it was painted using acrylic oil, gouache, etc.
But since animation has become digital, I don't think they still use paint to colorize things that much. In fact I saw a documentary another day and there was a guy doing the background in a program much similar to 3DSMax.
I was wondering, how could you achieve these textures in 3DSMax?