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How to UVW Unwrap something

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Matt Douglas
How to UVW Unwrap something
on Jan 13, 2012 at 1:04:40 am

I've never fully understood UVW Unwrapping in 3DS Max. I went on a 3 year university course on Games Design and I was never really taught anything. Anyway, not going to get too wound up about that now if you guys can help me :)

http://imageshack.us/photo/my-images/593/milkfloat.jpg/

I've created an abandoned milk float and the only thing left to do is unwrap it.

The issue I'm having now (and one I always have) is with the unwrapping. I've tried Planar unwrapping the front of the cabin and I've selected it all like this

http://imageshack.us/photo/my-images/214/72521884.jpg/

Once I select Planar it flattens it all out like it should. The problem I'm having is things to extrude out at an angle are being overlapped.

http://imageshack.us/photo/my-images/844/97234099.jpg/

It's probably quite difficult to see in that so I'm going to try to explain it as easily as possible with images.

The first image is the underside of the lip selected in the main window and the edit uvw window http://imageshack.us/photo/my-images/404/47505625.jpg/

The second is the thin edge selected http://imageshack.us/photo/my-images/823/98799446.jpg/

And the third is the top part http://imageshack.us/photo/my-images/84/46197262.jpg/

Hopefully you can see that the UVs are overlapping each other....hopefully?

I've tried relax which sort of works but it's not straight and things are still overlapping http://imageshack.us/photo/my-images/543/43249927.jpg/

Hopefully I've explain it enough for you guys to guide me on what to do. It's one of the few things I've really had issues with in Max and I hope you guys can finally help me with this, spent many hours staring at my PC because of it.

Thanks in advance.


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Joseph W. Bourke
Re: How to UVW Unwrap something
on Jan 15, 2012 at 5:23:35 pm

Hi Matt -

I don't know where to start, but you may want to go through a couple of Max tutorial videos to make sure you're not missing something:







Autodesk has an entire YouTube channel of tutorials, by the way. Generally, the people teaching Max at universities are people who didn't make it in the graphics world, and decided to teach it (just joking). You may also want to revisit the enormous number of Max tutorials on the Autodesk website, and those which come with Max (you don't say what version you have).

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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Matt Douglas
Re: How to UVW Unwrap something
on Jan 15, 2012 at 5:31:33 pm

Hi Joe,

It's funny you say you're joking but I think you're mostly right. Even the one that did make it into the graphics world had been made redundant at a Games Development studio so he became a teacher. Thanks for the info anyway, I'll take a look at the videos on Autodesk's youtube channel.

Matt


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Joseph W. Bourke
Re: How to UVW Unwrap something
on Jan 16, 2012 at 2:15:21 pm

Yeah, Matt. There's a lot of truth behind every joke. It's unfortunate that a lot of people who are excellent at their craft can't teach for beans. And the saddest part about this is that you don't find out the teacher stinks until the course is finished, and you find you don't know any more than when you walked in to the first class.

I find that with any technical discipline (computers, software, carpentry, etc.) that I can find more on the web and on the software publisher's sites than I'd learn in any class. One really good resource is Lynda.com. I've used them for training in Premiere, AE, 3D Studio, and I find their courses to be well organized, and well-written. I walk away saying "if I'd known this two years ago, I could have saved a hundred hours of my time!". That's teaching!

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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Matt Douglas
Re: How to UVW Unwrap something
on Jan 30, 2012 at 8:34:55 pm

Thanks Joe, Lynda.com looks great. Amazingly I've never heard of it before and Google is the first thing I go to when I need help with something. Surprised it's not shown up in the results. I like that the tutorials are in chapters as well (useful if you need to take a break and come back to where you left off).

Thanks again.


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