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setting up morph target using a control object

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Frank De
setting up morph target using a control object
on Nov 22, 2011 at 8:04:43 pm

Is there a way in 3ds Max to setup a morph target via a control object.

For example, given a sphere and a control object(mesh, pointer, dummy etc;).

Is there a way to set up a 'look at' constraint on the sphere and to add the lookat target be a control object ? Then, duplicate the entire scene and use the control object as the morph target so the sphere moves ?

Thanks,
Frank


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