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Spherical Gravity

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Nick Kirastoulis
Spherical Gravity
on Aug 17, 2011 at 6:11:46 pm

hi, i was wondering if anyone could help me recreate an effect in 3ds max.

Sort of like in the videogame Katamari, i would like to put a whole bunch of items around a sphere and draw them in with gravity so they are randomly placed across the surface of the sphere. if i try this in reactor using rigid body collections, they just go down forever.

I'm not sure if this is possible in reactor but they would all need to have a rigid body of some sort so the meshes don't cross

here is a behind the scenes video which shows what i am talking about:

(just scroll through some of the video to find it)

thanks to everyone who helps

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