I am a 3ds Max beginner. I am trying to wrap my head around scale and size. I understand that 3ds max objects are vector in nature, size doesn't matter. If I know my finished output frame size is 720x480 or 1920x1080, what scale unit would make the most sense?
If I know I will be using bitmaps for mapping, does the size
of the bitmap dictate the size of my object. If I needed the bitmap
to be larger than 100%, wouldn't it start to fall apart.
Or am I worrying about something I don't need to.
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