3DS MAX: 3ds Max Forum 3ds Max Tutorials

"Texture not to be affected" Question

COW Forums : Autodesk 3ds Max

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>

Christian Buettner
"Texture not to be affected" Question
on Feb 9, 2011 at 7:40:44 pm

Hi everyone,

I guess this is a newbie question, but I´m having a little issue here with basic texture mapping. All I want to achive is that a logo-texture placed in the diffuse slot of a MR-glossy material is not affected by light, reflection or anything. So it should basically keep its original coloring throughout the whole animation. I mean ... the client would scream at me if I´m not able to retain is cg colors ;)

Anybody knowing what I´m talking about?



P.S.: Well then ... I found out myself ;) ... it´s been a while for me to work with max

Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2018 CreativeCOW.net All Rights Reserved