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noobie stuck - 3ds max 2011 multi/sub-object problem

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Mark Hewitt
noobie stuck - 3ds max 2011 multi/sub-object problem
on Oct 30, 2010 at 2:51:32 pm

Hi,

I cannot seem to set Material IDs in 3DS Max on objects I create myself. Teapots are fine!
I am trying to use multi sub objects but can never get them to work for me.

I have made a video of the problem to show the problem:
Vimeo

Any help very much appreciated!


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Robert Rettger
Re: noobie stuck - 3ds max 2011 multi/sub-object problem
on Nov 3, 2010 at 7:53:15 pm

The video did not work but this seems to be a quick fix.

When you apply the multi/sub-object material to an object, the sub objects must then be defined with the mesh. In both Editable Meshes and Polies, there is a section (when either the Element or Polygon selection is enabled) called Material IDs.

So what you need to do is select and define what material number the selected polygons use. You can do this using either the Element or Polygon selection.

In a sense, the main material (multi/sub) is kind of like an index with more stuff inside. You then link the 3d object to the main material and then tell the polygons what material inside to use.

http://img185.imageshack.us/i/matid.jpg/

Cheers


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