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Converting Path Deform Binding

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Danny Hoogland
Converting Path Deform Binding
on Jun 23, 2010 at 6:40:13 pm

Hi there,

Does anyone know how to convert an object - which uses a "Path Deform Binding" modifier - to a solid shape/editable mesh, without using the line anymore?

Can't find the solution for this anywhere...

Can someone enlight me on this please? :)



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Eric Blevins
Re: Converting Path Deform Binding
on Jun 23, 2010 at 9:41:20 pm

One way is to take a snapshot of the mesh. It will create a new mesh that is exactly like the original mesh at the time of the snapshot. This way you have the original and the new mesh to manipulate.

Or you could just collapse the mesh. Right click on the object and collapse it to editable mesh or editable poly.

Either way shod work. I prefer the snapshot so I have the original with me just in case I need it later.

Hope that this helps.


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Danny Hoogland
Re: Converting Path Deform Binding
on Jun 24, 2010 at 9:29:03 am

The snapshot indeed did the trick!
Great tool, didn't knew this one.


Thanks a lot!


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