 | animating a cycle using bones.
on Mar 29, 2010 at 8:31:53 pm |
ok, so i'm animatiing some wings using bones linked to a biped... i want to do a flying cycle... you know in the biped, you can copy and paste psotures to make a cycle quite easily? well, is there any way to do that with bones? or do i have to just position them manually since they are not a biped....?
 | Re: animating a cycle using bones. on Mar 30, 2010 at 3:29:58 am |
Unfortunately, with regular bones, you need to animate them regularly.
You can key certain poses and then shift drag the keyframes across the timeline though. This may make the process easier.