3DS MAX: 3ds Max Forum 3ds Max Tutorials

Camera Angles

COW Forums : Autodesk 3ds Max

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Michael SchnyerCamera Angles
by on Mar 5, 2010 at 6:22:15 pm

Simple, quick question: can I have a camera cut from one angle to another, within the same animation, without actually animating the camera move. Just an instantaneous move, from one frame to the next.
I am trying to match a scene I've filmed and having to render out every different shot is so much of a hassle. Thanks in advance.

Michael Schnyer
Aspiring Filmmaker and Editor
After Effects
Premier Pro
3DS Max

Return to posts index

Eric BlevinsRe: Camera Angles
by on Mar 6, 2010 at 2:46:36 am

I would recommend that you use multiple cameras and render them out seperately.

If you want to keep it as the same camera, then change your keyframes to a 'step' interpretation.

Now just keyframe everytime you move the camera. This way, there will be no interpretation (i.e. animation) from keyframe to keyframe.

Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved