3DS MAX: 3ds Max Forum 3ds Max Tutorials

Swift3D and masking

COW Forums : Autodesk 3ds Max

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Todd MorganSwift3D and masking
by on Apr 22, 2009 at 12:36:49 pm

Hi all,

I am wondering if any one has figured out how to translate the matte/shadow map in Max so that the plugin from Swift3D spits out a file that works. I am trying to render animations to the .swft format for Flash use, and have matte objects in the scene. When rendered, all matte objects appear in Flash a white objects that I don't want. Any thoughts?


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2016 CreativeCOW.net All Rights Reserved