3DS MAX: 3ds Max Forum 3ds Max Tutorials

Assigning deflectors to objects?

COW Forums : Autodesk 3ds Max

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Will DonohoeAssigning deflectors to objects?
by on Jan 7, 2009 at 10:25:54 pm

Hi guys,
I'm a bit of a beginner with 3DS max so bear with me :)

I'm making a scene where rain is falling on some rocks, which I've made in 3DS Max, and I'm using super spray to simulate some rain falling onto my objects, but the rain goes straight through them. I know there is a deflector space warp, but it's only a rectangular shape.

Is there a way to assign a deflector to one of my rocks so the rain bounces off?


Return to posts index

Frank RingwaldRe: Assigning deflectors to objects?
by on Jan 8, 2009 at 9:52:01 am

Hi Will.

Instead of the simple Deflector use an U-Deflector. Her you can assign your every object you like as a deflecting geometry.
If your system slows down, it`s because this geometry might be to hires. To work around this you can use a lowres version and turn it not renderable in the objectproperties.

hope it helps


Frank Ringwald
Digital Artist & Trainer
FX Garden, Berlin

Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2016 CreativeCOW.net All Rights Reserved