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Leg scales while moving

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Carl BergLeg scales while moving
by on Jun 19, 2008 at 5:53:00 pm

Hello and forgive me in advance for my english!

I have modeled a character where all bodyparts are separate (feet,lower legs,thighs,body,head...) All parts are converted to editable poly. Now to animate the character i have linked all the parts in the correct manner(forward kinematik) Next step was an ik chain (HI Solver) from foot to thigh on both sides one and the same on the arms. Now comes the problem:

If I move the endeffector up to the body everything fold correct, but the lower legs scale. What can i do against it? I already locked scale in Link Info and copied the lower leg, but its still happening.

I hope someone can help me, thank you !!!

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Naren NavaleRe: Leg scales while moving
by on Jun 21, 2008 at 3:09:34 am


Your problem is very small. It is a controller issue I remember. There is one tutorial in MAX 7 or 8 to scale the leg of biped while it jumps from one foot step to another.

You just have to toggle that setting and this issue will be out!

If I see that tutorial during day today, I will specify how exact


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Carl BergRe: Leg scales while moving
by on Jun 21, 2008 at 1:14:56 pm

Hey this is good news! Thank you very much, i already thought about model the legs new, but i have no time, so i'm happy about this hope!

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