by Kevin Oxland on May 15, 2008 at 3:43:40 pm
I'm having a problem with the Max viewports. I have an object with a material / texture mapped to it. The problem is, when I rotate the object, the texture distorts and twists on several of the polys - sometime large areas. When I render, edit or reset the xform on the object, it's snaps back to being fine. But it then distorts again when I start rotating the viewport. So frustrating.