I'm rendering a scene using Afterburn, and the Afterburn elements are all blurred so much that they don't fit with the rest of the scene. For example the foreground and background landscapes are sharply in focus, then the Afterburn smoke cloud rising from the landscape is blurry as if it's out of the camera's DOF.
As far as I can tell, the camera is set properly. Blur isn't being used to soften the Afterburn components. There's no motion blur being used (and no setting that I can find in Afterburn).
This is my first project using 3DS and Afterburn -- I'm used to Maya.