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poser/3ds max export question

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video fx universe
poser/3ds max export question
on Nov 6, 2007 at 10:01:36 pm

is it possible to create a 100 fram animation in poser and import it into max complete with textures and the animation? also do you need to remake bones for poser models when imported into max?


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mike mobo
Re: poser/3ds max export question
on Dec 24, 2007 at 6:59:53 am

Exporting animations from poser to max seems to be a real problem. So far the only way I found to get poser animations into max is to export the animation from poser as obj's, then import into max and use morpher, loading as many mid targets into the channels as needed. Doing this I don't need the bones.


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Pasan Shalitha
Re: poser/3ds max export question
on Oct 28, 2009 at 6:36:04 am

The way of Exportin was succesfulled.But I don't think that way is better one.So I would like to ask you about another way.I am excited this 3d animation field.I would like to know something about you.


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Zafar Bokhari
Re: poser/3ds max export question
on Apr 14, 2009 at 10:41:09 am

I want to export my poser animation work (100 frames or more) to 3D Studio Max. Please tell me about this.

Zafar Bokhari


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