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real Glass look

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haroon
real Glass look
on Sep 21, 2007 at 6:25:09 am

i make an object in 3ds max, apply the material with ray trace. but when i goes to render it. there are few edges of that object means object is hardly visible. but i want that object like crystal or real glass look... how???
what should i do ??? should i use the some renderer or what???

HaROON


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Twitchmonkey
Re: real Glass look
on Sep 27, 2007 at 1:22:08 am

Are you rendering with mental ray? Final gather? Global illumination? There are many parameters to set to get the look right (for insatnce, are you using both a reflection and a refraction map?) but generally, you want to have all the good render settings set if you want to have a nice looking image. Also, the way your lights are set up and the presence of something to reflect can heavily change how your object appears.


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HaROON
Re: real Glass look
on Sep 27, 2007 at 3:01:45 pm

thanks ....


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