problems with textures when merged
by video fx universe on Sep 16, 2007 at 11:58:34 am
I have just noticed that I am having a problem with some of the Max models i have. Basically I have more than one spaceship in my scene and I get confused because i "open" the first ship up and it is perfectly fine, has all its textures etc... But if i "merge" another type of ship or a planet for that matter, the object gets merged without any of its textures. So what causes this and how can i prevent it from happening, because alough I am getting used to mapping objects I am not sure how to add them to ships or objects that have already been mapped by someone else.