I have keyed out a figure in front of a green screen in AE and now I want to use this generated alpha in Max as a matt. But the matt map just seams to be constricted to the actual geometry of an object.
3d-guy...? No probably not but then again what's life for... learning to become one? :)
I refuse to except that an alpha cannot be turn in to a Matte but if U say so Frank. The good thing is that I can spend my time pressing ahead and not busting my balls for being unable to find the solution from within Max.