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OBJ import problem

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Bryan Michael BlockOBJ import problem
by on Oct 20, 2005 at 4:59:57 pm


I am importing an OBJ file (a free skull model from 3DCafe )

which comes with it's own texture-

I am new to this, so bear with me- I have tried importing the model as "one" unit and as the set of seperate units and then applying the texture (drag and drop) .

90% of the thing looks great, but the top of the skulls teeth are not covered by the texture, yet the test render at 3Dcafe shows that the texture should fit perfectly.

Am I doing something wrong?

Can someone with more experience download that file and see if there is something I need to do to make it look right, or maybe I shouldn't be applying the texture this way?

Any help is appreciated,



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