Many 3ds Max artists are using Autodesk's Combustion program to quickly modify already rendered output, and composite that output with special effects to create stunning material. 3ds Max 7 has a special render file format called Rich Pixel Format (RPF), which contains special data channels Combustion can use to give artists excellent flexibility in modifying already rendered output, even to the point of moving 3D objects. This can be a huge time saver, because changes can be made to 3ds Max renderings, without doing a full re-render in 3ds Max.
Come on out and spend an evening with us to see the new Combustion 4. Combustion 4 has a number of new features, including tie-ins to 3ds Max. Autodesk Application Engineer Ken Larue will be demonstrating.
The 3ds Max Users Group is open to anyone who wants to improve their skills with 3ds Max, learn about the latest features, see how others are using 3ds Max, and meet fellow users. We have attendees who range from seasoned veterans who started with 3D Studio for DOS, to students just learning the program.
Invite a friend!
Topic: Combustion 4
Date: Wednesday, June 2, 2005 (1st Wednesday of each month)
Time: 7pm to 9pm
RBB Architects, Inc.
10980 Wilshire Blvd.
Los Angeles, CA 90024
Room: Conference Room, Enter through "after hours" entrance from the garage side (not the street side)