I have a little scene with two pflow sources generating instanced geometry. All the other objects in my scene have motion blur turned on.
The problem is, that everything renders correctly, until the animation reaches the frame where the emitter is set to stop emitting. Then all the remaining particles suddenly recieve motion blur!!!!!!
I´ve checked that the object group beeing the particles don´t have mblur as well and I think everything related to the pflows.
What could cause this sudden unwanted motion blur?
greets and thanks for any help you can provide ...